Eilís Ní Shúilleabháin, “A Ógánaigh An Chúil Chraobhaigh”
Happy Monday! Here’s a sad song.
I’m starting Part Three of The Book of the New Moon Door this week, but in the meantime, the last chapter of Part Two will be up on Patreon on Wednesday, and the latest chapter of Journey to the Water will make its appearance here on Thursday. The normal posting schedule is delayed this week due to the election on Tuesday, since I’ll be working at a polling place all day. If you have an election tomorrow, especially if you’re in Wisconsin, don’t forget to vote!
The investigators and their allies have faced the summoned creature and the cult in Dublin. They are left with a number of bodies in an abandoned barn and a black scar on the earth in someone’s field, or with the city crumbling in the horror’s wake. If the investigators failed to defeat the summoned creature, they will receive no more help from their allies in Dublin. All efforts will be redirected to mitigating the damage and saving as many people as possible. Even if it and most, if not all, the cultists have been killed, arrested, or otherwise put out of action, the repercussions of their activities continue. Specifically, there has been a bombing in the city followed by quite a lot of gunfire just outside it. It would be reasonable to assume that both the British and Irish governments will conclude that the local IRA members have broken the terms of the treaty and the previous ceasefire and restarted a pattern of sectarian violence.
(All page numbers refer to the Seventh Edition of the Call of Cthulhu Keeper Rulebook, published 2015 by Chaosium, Inc. I am in no way affiliated with Chaosium or the writers of the Call of Cthulhu roleplaying game system. Content notes for this chapter:mentions of terrorism/bombing, cult activity,forced drugging, a general sense of doom.)
The investigators are in Dublin, seeking an artifact and some information from the late professor’s demolitions team. The cult is here as well, and they are planning something even more terrible than they attempted in Oxmoor. A young woman, Grace Callahan, has already gone missing. The investigators are running out of time.
(All page numbers refer to the Seventh Edition of the Call of Cthulhu Keeper Rulebook, published 2015 by Chaosium, Inc. I am in no way affiliated with Chaosium or the writers of the Call of Cthulhu roleplaying game system. Content notes for this chapter:violence, kidnapping, murder, blood sacrifice, eldritch horror.)
Having thwarted the cult in Oxmoor, though perhaps not without casualties, the investigators now know they must travel to the island in order to stop them once and for all. Before they can do that, however, they must first stop in Dublin to obtain the “key of the hierophant” from the professor’s former demolitions team, who stole it when they learned they would not be paid. This is a momentous and bloody time for Ireland, and the investigators will find themselves in the very tense quiet between storms. As temporal politics rage on, the cult is still making plans of the supernatural sort—and by now, the investigators are starting to experience the effects of the terrible island as the artifacts they have obtained plague them with nightmares.
(All page numbers refer to the Seventh Edition of the Call of Cthulhu Keeper Rulebook, published 2015 by Chaosium, Inc. I am in no way affiliated with Chaosium or the writers of the Call of Cthulhu roleplaying game system. Content notes for this chapter: mentions of WWI, the Anglo-Irish War, the Easter Uprising, and the Irish Civil War; mentions of terrorism and bombings, homophobia, and blood sacrifice; references in folklore to rape, incest, and infanticide.)