Singer Lake, part three

Singer Lake cover image: winding road goes through trees silhouetted against a sunset. Mountains are visible in the background, with a sunlit lake at their base. A timelapse of the Milky Way arcs through the sky. Text reads: Singer Lake, a module for the Chronicles of Darkness/NWOD system

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The Hounds of God know who killed Jimmy Thiess: seventeen-year-old Charlie Palmer, who was recently relocated from Portland to Singer Lake. Despite her youth, the Hounds are certain they have their murderer, and are ready to enact their revenge as soon as the opportunity presents itself. Detective Rezai is trying to persuade them not to, and to focus instead on the problem of a huge tear in the fabric of reality and the thing that crawled out of it. We find our player characters in the middle of this mess.

(As usual, this is a fan-made module, and I am in no way associated with Onyx Path Publishing, White Wolf Games, or the creators of World of Darkness or the Chronicles of Darkness storytelling system. Content notes for this chapter: murder, threatened murder, police, moral panic, gun violence, poverty, haunting, child endangerment, hospitals.)

Continue reading “Singer Lake, part three”

Singer Lake, part two

Singer Lake cover image: winding road goes through trees silhouetted against a sunset. Mountains are visible in the background, with a sunlit lake at their base. A timelapse of the Milky Way arcs through the sky. Text reads: Singer Lake, a module for the Chronicles of Darkness/NWOD system

Table of Contents

Young Jimmy Thiess, student and member of the Hounds of God, has been murdered, leaving behind few clues to follow. Fortunately, Jimmy’s friends know who killed him, but now they intend to take matters into their own hands. The players will need to work to uncover the secrets behind Jimmy’s death, and beneath Singer Lake itself, if they are to prevent the situation from getting worse.

(As usual, this is a fan-made module, and I am in no way associated with Onyx Path Publishing, White Wolf Games, or the creators of World of Darkness or the Chronicles of Darkness storytelling system. Content notes for this chapter: murder, rather sanitized gang activity, police, child neglect and potential endangerment, proselytizing.)

Continue reading “Singer Lake, part two”

Singer Lake, part one

Singer Lake cover image: winding road goes through trees silhouetted against a sunset. Mountains are visible in the background, with a sunlit lake at their base. A timelapse of the Milky Way arcs through the sky. Text reads: Singer Lake, a module for the Chronicles of Darkness/NWOD system

Table of Contents

Singer Lake is a beautiful Colorado college town, situated in the wooded hills surrounding the eponymous lake and surrounded by idyllic countryside. It is the home of a University of Colorado campus, the rapidly growing Legend biotech corp, and the headquarters of Life & Family Ministries, an international Christian organization. 

The town also has secrets—gears are turning unseen beneath the bustling, modern facade of Singer Lake, and a plan centuries in the making is about to come to fruition.

This adventure was originally written to be the start of a campaign with one Storyteller and only one player, playing a human character who starts out with no awareness of the World of Darkness. It should be fairly easy to adapt it to a party of player characters, and with a little tweaking, it will allow for PCs who represent other World of Darkness archetypes. 

(As usual, this is a fan-made module, and I am in no way associated with Onyx Path Publishing, White Wolf Games, or the creators of World of Darkness or the Chronicles of Darkness storytelling system. Content notes for this chapter: murder, occult imagery, horror, police.)

Continue reading “Singer Lake, part one”

Chapter Four: A Home Without Joy (Part Two)

The Well Below the Valley cover image: A dead tree stands on a field of short grass, against a blank gray sky. Bottom text reads, "A fan-made Call of Cthulhu module."

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The investigators have arrived at last at the seat of the cult’s power: the hollow island in the North sea. Already, the Great Mother’s servants are gathering, and they will stop at nothing to prevent our intrepid heroes from ending their evil and saving the world.

In Part One of this chapter, the investigators procured transportation and sailed to the island, hiding their boat and making their way over the jagged rocks to the underground temple. Armed with the spell in the Westmont Text, and possibly some explosives obtained in Dublin, they must now enter the temple and seal the Mother’s well for good.

(All page numbers refer to the Seventh Edition of the Call of Cthulhu Keeper Rulebook, published 2015 by Chaosium, Inc. I am in no way affiliated with Chaosium or the writers of the Call of Cthulhu roleplaying game system. Content notes for this chapter: eldritch horror, cult activity, forced drugging, abduction, monstrous pregnancy and miscarriage, explosions, and geographic destruction.)

Continue reading “Chapter Four: A Home Without Joy (Part Two)”

Chapter Four: A Home Without Joy (Part One)

The Well Below the Valley cover image: A dead tree stands on a field of short grass, against a blank gray sky. Bottom text reads, "A fan-made Call of Cthulhu module."

Table of Contents

The investigators and their allies have faced the summoned creature and the cult in Dublin. They are left with a number of bodies in an abandoned barn and a black scar on the earth in someone’s field, or with the city crumbling in the horror’s wake.  If the investigators failed to defeat the summoned creature, they will receive no more help from their allies in Dublin. All efforts will be redirected to mitigating the damage and saving as many people as possible. Even if it and most, if not all, the cultists have been killed, arrested, or otherwise put out of action, the repercussions of their activities continue. Specifically, there has been a bombing in the city followed by quite a lot of gunfire just outside it.  It would be reasonable to assume that both the British and Irish governments will conclude that the local IRA members have broken the terms of the treaty and the previous ceasefire and restarted a pattern of sectarian violence. 

(All page numbers refer to the Seventh Edition of the Call of Cthulhu Keeper Rulebook, published 2015 by Chaosium, Inc. I am in no way affiliated with Chaosium or the writers of the Call of Cthulhu roleplaying game system. Content notes for this chapter: mentions of terrorism/bombing, cult activity, forced drugging, a general sense of doom.)

Continue reading “Chapter Four: A Home Without Joy (Part One)”

Chapter Three: The Singer of Tales (Part Two)

The Well Below the Valley cover image: A dead tree stands on a field of short grass, against a blank gray sky. Bottom text reads, "A fan-made Call of Cthulhu module."

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The investigators are in Dublin, seeking an artifact and some information from the late professor’s demolitions team. The cult is here as well, and they are planning something even more terrible than they attempted in Oxmoor. A young woman, Grace Callahan, has already gone missing. The investigators are running out of time.

(All page numbers refer to the Seventh Edition of the Call of Cthulhu Keeper Rulebook, published 2015 by Chaosium, Inc. I am in no way affiliated with Chaosium or the writers of the Call of Cthulhu roleplaying game system. Content notes for this chapter: violence, kidnapping, murder, blood sacrifice, eldritch horror.)

Continue reading “Chapter Three: The Singer of Tales (Part Two)”

Chapter Three: The Singer of Tales (Part One)

The Well Below the Valley cover image: A dead tree stands on a field of short grass, against a blank gray sky. Bottom text reads, "A fan-made Call of Cthulhu module."

Table of Contents

Having thwarted the cult in Oxmoor, though perhaps not without casualties, the investigators now know they must travel to the island in order to stop them once and for all. Before they can do that, however, they must first stop in Dublin to obtain the “key of the hierophant” from the professor’s former demolitions team, who stole it when they learned they would not be paid. This is a momentous and bloody time for Ireland, and the investigators will find themselves in the very tense quiet between storms. As temporal politics rage on, the cult is still making plans of the supernatural sort—and by now, the investigators are starting to experience the effects of the terrible island as the artifacts they have obtained plague them with nightmares.  

(All page numbers refer to the Seventh Edition of the Call of Cthulhu Keeper Rulebook, published 2015 by Chaosium, Inc. I am in no way affiliated with Chaosium or the writers of the Call of Cthulhu roleplaying game system. Content notes for this chapter: mentions of WWI, the Anglo-Irish War, the Easter Uprising, and the Irish Civil War; mentions of terrorism and bombings, homophobia, and blood sacrifice; references in folklore to rape, incest, and infanticide.)

Continue reading “Chapter Three: The Singer of Tales (Part One)”

The Well Below the Valley has returned

I’ve finished my edits, and all the links on the table of contents are now active again!

I made a few new handouts, and moved some clues around in Chapter One: The Souls of the Heathens to make the mystery both more mysterious and more solvable. Chapter Two: Green Grows the Lily is also available again.

You can go here to start the module from the very beginning, here to begin with Chapter One, and here to start Chapter Two. As always, all available material is accessible from the “Read my writing” tab at the top of the blog.

I’m back on my alternating schedule from here on out. Next Wednesday, I’ll post a chapter of Beyond the Frost-Cold Sea, and I’ll be back the week after to start Chapter Three of this module, “The Singer of Tales.”

Enjoy!

Chapter Two: Green Grows the Lily (Part Three)

The Well Below the Valley cover image: A dead tree stands on a field of short grass, against a blank gray sky. Bottom text reads, "A fan-made Call of Cthulhu module."

Table of Contents

The time of the summoning grows closer and closer. Can the investigators find the cult’s base of operations and stop the ritual?

(All page numbers refer to the Seventh Edition of the Call of Cthulhu Keeper Rulebook, published 2015 by Chaosium, Inc. I am in no way affiliated with Chaosium or the writers of the Call of Cthulhu roleplaying game system. Content notes for this chapter: kidnapping, murder, blood sacrifice, potential mob violence, eldritch horrors.)

Continue reading “Chapter Two: Green Grows the Lily (Part Three)”

Chapter Two: Green Grows the Lily (Part Two)

The Well Below the Valley cover image: A dead tree stands on a field of short grass, against a blank gray sky. Bottom text reads, "A fan-made Call of Cthulhu module."

Table of Contents

The cult of the Great Mother is well-established here in Oxmoor, and the investigators need to find out whom they can trust. The notes written by Professor Ragnarsson’s murderer indicated that the cult is seeking a book at the Westmont estate. Finding that book will be the key to the investigators’ next steps, but time is of the essence: the cult is preparing to summon an eldritch horror from ages long forgotten.

This section includes the Westmont Estate, notes on the book, and other locations around Oxmoor.

(All page numbers refer to the Seventh Edition of the Call of Cthulhu Keeper Rulebook, published 2015 by Chaosium, Inc. I am in no way affiliated with Chaosium or the writers of the Call of Cthulhu roleplaying game system. Content notes for this chapter: violence, death, murder, cult activity including blood sacrifice and implied forced pregnancy.)

Continue reading “Chapter Two: Green Grows the Lily (Part Two)”